Showing posts with label Persona 3 FES. Show all posts
Showing posts with label Persona 3 FES. Show all posts

So long, P3, and farewell.


Nope. I was right before. I'm done with Persona 3. I want to like it so badly, but I just can't play the game the way I want to play it. I want to explore the world: Can't. I want the freedom to concentrate my efforts on mini-games and side quests: Nope, you have to do other things because we say so. I want to be able to grind endlessly: Too bad, it'll make you sick. I want to have all the time in the world to do these things: Too bad, 'cuz the boss shows up, whether you're ready or not.

Gameplay elements like those above define the RPG genre, but they're missing from Persona 3. It's finally turned me off enough to say, "I'm done with it." I'll keep P3FES in the basement, unfinished, because it upsets me that I haven't beaten such a good game, but I don't know if I'll ever get back to it. It's just not my style.

Now, what epic RPG is next?! Ah! Just the thing: Animal Crossing!

Yuko was still waiting for me...


I'm back to playing Persona 3 again. Yuko is still there, waiting for me, patiently, as I work through my issues with the game that she's part of. What a nice girl.

All that talk in my post saying that I was abandoning Persona 3 got me thinking about the game. It's really got it's good points. It got me thinking about how I played the game as well, and maybe I'm playing it too seriously. Maybe I'm trying to accomplish too much and level up too much on my first playthrough.

Besides, I never got to the "conclusion" of all those dates with Yuko!

So, I'm back on Persona 3, and enjoying it (reluctantly).

Okay, you wanna know the truth about it? Here's what happened: I had Star Ocean Till the End of Time in the basement and decided I would give that a try since P3FES wasn't doing it for me anymore. The graphics, characters, voice acting, setups, and setting of Star Ocean are ABSOLUTELY HORRIBLE compared to P3FES. So much so that I don't think I can even give Star Ocean a fair shake until I get the delicious character design, fine voice acting, great translation, and fun gameplay of P3FES out of my system completely.

So, the moral of the story? If an RPG is starting to drag on you, go play a crappy one! You'll be back to your original RPG in no time!

Officially, I don't like Persona games



I'm not going to finish Shin Megami Tensei: Persona 3 FES. I just hit the 51 hour mark and I'm done with it. I'm burnt out and I don't want to play anymore. I've lost all my motivators for playing, and the game has been reduced to a stat-a-thon. Seriously, I don't care about any of the characters. I don't care about the storyline. And, I don't care about the Personas. The combat is fun and challenging (and is the best part of the game) but its mind numbing sameness has failed to keep me motivated. And worst of all is the fact that the game simply will not allow me to play how I want to play.

The player is forced to live life as a series of days (that sounds like a "duh" statement, but let me explain). Every day presents you with opportunities. During the weekdays you go to school and you're often presented with a chance to increase your Charm by answering an academic question properly. After school you're presented with an opportunity to increase a Social Link, which will help you create more an better Personas that are connected to that Social Link. After that you're presented with an opportunity to either raise another stat, or, if you wish, you can go to Tartarus to engage in battle with the Shadows there. These opportunities are rigid. You cannot skip school. You cannot increase a Social Link unless it's the proper time of day. You cannot visit Tartarus whenever you want. And, if you stay in Tartarus too long, your characters get Sick and stop fighting.

I have to ask: What are the game designers trying to achieve by limiting you in this way? I can't come up with a satisfactory answer. And this rigid structure is probably what made me abandon the game. Sometimes I'm not in the mood to fight and level up, but if I don't take advantage of the opportunity when it presents itself then I may not be powerful enough to beat the next boss (who will come at a set time, there's an ever present countdown in the upper right corner of the screen that says how many days you have until you face the next boss). So, unlike Final Fantasy, where I can spend as long as I want grinding my characters, in Persona 3 I'm forced to stop grinding them.

I can understand why some people would like that aspect of Persona 3. I can see how it would motivate people to try to get the most out of every opportunity that presents itself. But, like I hinted at before, sometimes I'm not in the mood. Sometimes I want to increase a relationship as far as it will go. Sometimes I want to increase a stat just enough to achieve some certain milestone. And sometimes I just want to grind in combat for hours and hours and hours until my characters are so overpowered that they can take down bosses as if they were regular foes.

Allow me to illustrate with an example. On the door of the Home-Economics room there's a note that is written in a different language. My character can't read it, but if his academics were higher then he could. So, level up academics, right? Wrong! You only get a certain amount of time to level up academics, and if you optimize your game play for academics then you'll probably get wiped out by one of the bosses you must face. I can't play Person 3 for 8 hours a day, so I was literally forced to wait 5 days (real days, in the real world) until I had leveled up my academics enough to translate the note (and see that the note was completely irrelevant and STUPID). In a nutshell, this is what's wrong with the game: Persona 3 will not let you play how you want to play, you must play the game how the designers intended.

So, after 51 hours of playing I still feel like the game would be more fun if it just let me HAVE FUN. But, no! You must play the game the way we want you to play it. You cannot pursue a relationship fully in one sitting. You cannot level up your characters to a desired milestone in one sitting. You cannot increase your stats or earn money whenever you want, you must wait for the opportunity to present itself. I've grown tired of being pigeonholed and I've grown tired of waiting. What a shame, because the game could be really fun, if only it just allowed me to have fun in my own way.

Moving on, there's no open world in Persona. And because it's missing the game takes on a menu-driven feel. There's nothing like the feeling you get once you've unlocked all the islands and towns in Final Fantasy or Dragon Quest. Persona 3 never gives you that feeling. In favor of a world map you're given a glorified menu and you just choose what location you'd like to go to next. Literally, you have about six places you can visit; hope you don't get bored with them!

The menu-based aspect of the world is carried over in the stat-leveling as well. Basically, the opportunities you're presented with can be taken advantage of by first picking a location, and second picking an activity that will level-up a certain stat. I lost count of how many times I saw the animation of my character as he sat in the Cafe, alone, drinking coffee so that I he could increase his Charm. That's all there is to it. They should have just presented me with a REAL menu and it would have been just as satisfying; just let me choose "Level up > Academics," or "Level up > Chariot Social Link." The little cut-scenes that come with leveling up have failed to motivate me, and it just seems boring now.

There is a complete lack of side quests. Not that you need side quests to have an interesting game, but, because of the strict day-to-day structure of the game, there wouldn't be any time that you COULD go on a side quest. After all, you have to go to school. What a drag! Seriously! When I want to be forced to go somewhere I don't like, I'll just stop playing the game and live my life.

There's a ton of Personas. I have a lot of them already; too many for me to keep track of. And my compendium says that I've only discovered 30% of the Personas. I'll never use them all. But, maybe it was unrealistic for me to think that I would. I really love looking at the art design for all the Personas, but, I'm worn out trying to figure out how to get better Personas. There's cards and Personas that you can use to level up your weapons. There's cards that level up your Personas. There's a ton of crap that the game throws at you and not enough guidance to tell you what will really make you more powerful. So, not only are you given the feeling that you're playing a glorfied menu, there's also no way to be sure that you're leveling up efficiently unless you have a spreadsheet or two open while you play.

When exploring Tartarus I get the distinct feeling that I'm playing a random dungeon generator. The experience isn't crafted, it just an algorithm that generates random floors for me to explore. It is, indeed, the only aspect of the game that is exploratory, but even if you find something you like, it won't be there next time. Because it's random, it's never saved. So, if a certain floor give you triple experience, it won't be like that next time. The exploration becomes empty and becomes merely grind; very pure grind. Once again, I have soured on the game to the point where I feel like I should just be able to enter a battle through a menu and choose "Enter Battle > Level 4," or "Enter Battle > Level 2 Boss." It's that linear in the progression, and the exploration falls completely flat.

There's a lot that's good about the game. The combat is fun; finding the specific weaknesses of each type of enemy and exploiting it is fun. Getting experience and leveling up in battle is fun. The voice acting is top notch. The music is quite good. But none of this is enough to keep me going. I look at the game now and it just feels like I would have to work at it too hard to get an enjoyable experience. And, I'm only about half-way through the game. The game just isn't keeping me going until the end. That says something. It bored me.

Persona 3 gets an unofficial score of 2 stars: I didn't like it.

It's getting a little dull, but P3 is still great


Persona 3 is getting boring. The story is extraordinarily predictable and mind-numbingly repetitive. I'm at a point where I'm just about to complete my second set of exams at school. You're literally told about the exams twice a day for the entire week leading up to the exams. It feels like the game designers assume you're playing this game 1 hour a week and that you forget easily.

Also, every single thing they've revealed in the story has been completely obvious to me; such as the big shadow attacks occurring on full moons and members of SEES being related to participants in the Kirijo group experiments that blew up the school.

So predictable. So boring.

Honestly, I'm still very hopeful that the game will pick back up again. They've introduced the enemy Persona users, and that aspect of the game could go either way. And the change of pace was nice with the trip to the beach. I enjoyed Operation Babe Hunt, and I like the new character too, Aigis. Though, her introduction was, again, completely predictable as she is featured HEAVILY in the box art.

The combat system is what keeps me going as it is still the best aspect of the game. I'm starting to get the hang of Persona fusion. It's fun to experiment and see what skills can be transferred. My new tactic is to level-up my basic Personas, like Pixie and Orpheus, register their leveled up stats in the compendium, and fuse whatever I have to make the most powerful Personas that I can. The combat system and the dating aspect make me very hopeful. I'll keep playing, happily!

More Persoana 3, 'cuz it's fun

I had my first event-based boss battle while playing the other night. I fought a half-naked, giant, black and white, woman-shadow who sits in front of you with her legs spread waiting for you to.....uh.....attack her! It made me laugh out loud when I saw her; she's so blatantly sexual that I couldn't take the boss battle seriously. The icing on the cake: on one breast was the letter B and on the other was the letter J. BJ? Seriously? Awesome!

I can't make this stuff up!

Aside from that, I'm really enjoying the dating/relationship aspects of the game. The problem I'm having is that I can't decide which relationship to pursue. So far I've just been following the "whatever suits my fancy," strategy for dating. But, somehow I feel like you're supposed to be more deliberate. I was hoping to find the classic, anime stereotypes and then date either the crazy slacker or the motherly dim-wit (with big boobs). No such luck. I think I'm either going to go after the otaku or the team manager. I've been warned enough in the game that you shouldn't date two girls at the same time that I think I'll have to save that task for another playthrough of the game. Suddenly the lyrics to a Lovin' Spoonful song are going through my head. "Did you ever have to make up your mind?"

I went to fight the second boss in Tartarus and got my ass handed to me, so I've been grinding. And while I've been doing that I have also learned a bit more about the intricacies of fusing personas.

You can fuse personas by combining either two or three of them at a time. Depending on the stats, skills, and level of the personas you put in, you'll get different personas that come out. At first I was reluctant to fuse personas, but now a new options has been unlocked in the Velvet Room. I'm not sure exactly how it works but it seems that you can purchase any persona that you've ever let into your soul. And if that's the case then there's practically no risk in fusing personas.

While grinding I've managed to create a persona that has all but one of the skills that I commonly use in battle. I'm sure there's online guides about creating personas and how to get exactly the personas you want, but I'm having so much fun experimenting on my own that I don't want to spoil it with a guide. Before each session of grinding I go through all the new combinations of personas that are possible. First I try to create the ultimate persona that has all the skills I need. Then I just try to create new personas that I haven't created before. But all this talk about battle, dating, fusing personas, and ridiculous bosses makes me really want to get back to playing the game. What fun!

More Persona 3



Playing Persona 3 FES is turning out to be more fun that I thought it would be. My bad encounter with Persona 2 left me with a bad impression of the series. Persona 2 was the kind of non-scary scariness that just makes be want to find something else to do. I'll admit that Persona 3 relies on darkness and pools of blood too much, but at least the entire world isn't grey (unlike Persona 2).

But enough about what Persoan 3 isn't; let me mention what it is. Specifically, Persona 3 is fun combat. It's very refreshing to have a combat system that rewards you for finding new attacks and matching your attacks to your enemy. You're given a party to quest with. However, while you have a party, you don't directly control the actions of the other party members, you just set their general tactics (e.g. heal, attack, wait). And you have complete control over what members are in or out of your party.

In combat, well chosen attacks are rewarded with another turn. Your Personas have different abilities, and each turn you are allowed to attack with two Personas. It's confusing to explain, but it's not confusing when you play; it just makes a lot of sense and they guide you through the process.

Another aspect I'm liking is social links. You can fuse personas to create new ones; and each persona has a particular type called an arcana. You can form social links with others in the game, party members and NPCs alike, that will strengthen your ability to create personas of a certain arcana.

It all sounds like gibberish, but what it amounts to is this: you are rewarded in combat by the friends and relationships you make outside of combat. Befriending, impressing, hanging out with, and dating people in the game world will strengthen your level and enhance your ability to make new, more powerful Personas.

I'm loving it, and I can't stand to sit here and write about it anymore. I must play!

Ouch! Persona 3 just bit me!




I've heard this about Persona games. They lead you down the path for about an hour, and then kill you in a boss fight. That's exactly what just happened to me. It's very frustrating, only because I don't have another hour to dedicate to this game RIGHT NOW! And I want to!

Other than that, the game is top notch. I am really enjoying it. I got to 5 hours of playtime on easy level and wasn't feeling challenged, so I went back to play on normal. And I got wiped out for the first time. I'm both frustrated and pleased. I want the game to kick me in the ass when I try to bully through it.

I can't wait to play again tomorrow.