Legend of Zelda: The Wind Waker - That was different...good work Nintendo




Nintendo has been riding the Zelda train for a long, long time now. How do they keep the formula from getting stale? By throwing in some cel-shading and changing all the character's names, of course! The result is a title that is very approachable by children, yet deep enough to satisfy the Zelda fans of old, like me.

That said, I can't really think of much else to say. It wasn't my favorite, but it was really fun. The graphics are great. The controls work well. The plot is....boring....and doesn't make much sense...but who plays Zelda for the plot?

But, in all, it feels like a re-hash of old ideas. The wind conducting is roughly equivalent to the songs in Ocarina of Time. The sailing aspect is nothing more than a giant Hyrule field, and the boat is just a talking version of Epona. Everything in the game feels familiar, but somehow it feels like they missed the mark as well.

Bottom line: it's no Ocarina of Time, but it's fun. I've said before, repetition in a great game is still great gameplay. Well, repetition in the Zelda series is still a great game.

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